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Loop Dungeon Incremental Guides · Last updated 10/20/2026

Loop Dungeon Incremental Levels: Names and Clear Rates

Verified area names and Blight Dmg labels for levels 1–3, plus Clear Level 1–10 Steam unlock funnel through level 10 (2026-10-20 snapshot).

10/20/2026 Last updated: 10/20/2026 5 min read

FAQ

How many levels are in Loop Dungeon Incremental?
Steam lists Clear Level 1 through Clear Level 10 achievements, so the full release has at least ten numbered levels you can clear. We have no official count beyond ten from Playsect.
What is Level 1 called?
Official UI text: “The Slateveil Keep” (Level 1). The level select screen shows Blight Dmg: 4 HP/S for this area on Playsect’s Steam screenshot.
What boss appears on Level 1?
Combat UI on Playsect’s Level 1 screenshot shows the boss name “Dragon” with a health bar. We have no separate verified boss guide beyond that UI label.
What does Blight Dmg do?
The game displays “Blight Dmg: N HP/S” on the level picker and skill tree, but Playsect has not defined what Blight damages, whether it can be reduced, or how it relates to losing a run. We only report the label and numbers visible in official screenshots.
Where do most players stop clearing levels?
Using Clear Level 1–10 global unlock rates (2026-10-20 Steam API), the largest single-step drops between adjacent levels are Level 1→2 (14.8 pp), Level 2→3 (14.3 pp), and Level 3→4 (12.2 pp). That is a data fact about percentages, not a verified in-game difficulty cause.
Are level 4–10 area names public?
Not from first-party sources we captured by 2026-10-20. Only Clear Level 4–10 achievement names exist in Steam stats — no verified display names or Blight numbers for those levels yet.
Is The Ember Bastion playable in screenshots?
On the official level-select screenshot, The Ember Bastion (level 3 slot) appears locked/greyed with no Blight number shown.
How do clear rates relate to achievements?
Each Clear Level N achievement shares the same global unlock percentage as clearing that dungeon level on Steam. See our achievements page for the full table.

How many levels does the full game have?

Steam tracks clear achievements for dungeon levels 1 through 10, which confirms at least ten numbered levels in the full release (API snapshot 2026-10-20). Playsect’s launch news says the full game adds “more … levels” versus the Demo, without publishing a master list of names.

This page separates verified UI text (official Steam screenshots) from population clear rates (Steam achievement percentages). Anything inferred rather than sourced is labeled Not verified yet.

Verified names and Blight Dmg (levels 1–3)

Official Steam store screenshots show the level picker and combat header text below.

Level Display name (UI) Blight Dmg (UI label) Boss name (UI) Status
1 The Slateveil Keep 4 HP/S Dragon (combat HUD) Verified
2 The Gloamstone Crypt 8 HP/S Not shown in captured shots Verified
3 The Ember Bastion Not shown (locked row) Not shown Name verified; Blight not visible
4–10 Not verified yet Not verified yet Not verified yet Achievements only

Loop Dungeon Incremental level select showing The Slateveil Keep at Blight Dmg 4 HP/S, The Gloamstone Crypt at 8 HP/S, and locked The Ember Bastion

Source: Official Steam store screenshot · checked 2026-10-20.

Loop Dungeon Incremental Level 1 combat header reading Level 1 - The Slateveil Keep with early party HP

Source: Official Steam store screenshot · checked 2026-10-20.

Loop Dungeon Incremental Level 1 boss fight UI showing Dragon name above the boss health bar

Source: Official Steam store screenshot · checked 2026-10-20.

What we will not claim about Blight

We only know that the UI prints “Blight Dmg: N HP/S” next to area names (4 on level 1, 8 on level 2; the skill tree screenshot also shows 4 HP/S in the corner). Playsect has not documented whether Blight hits all heroes, one target, or ties to fail states.

Clear Level funnel (Steam global unlock rates)

These percentages count Steam players who earned Clear Level N — not your save file. Source: same snapshot as Achievements and rates (2026-10-20). They change over time.

Level Achievement Global unlock % Drop vs previous level (pp)
1 Clear Level 1 89.0 —
2 Clear Level 2 74.2 14.8
3 Clear Level 3 59.9 14.3
4 Clear Level 4 47.7 12.2
5 Clear Level 5 38.8 8.9
6 Clear Level 6 31.5 7.3
7 Clear Level 7 26.5 5.0
8 Clear Level 8 21.0 5.5
9 Clear Level 9 17.6 3.4
10 Clear Level 10 14.1 3.5

Where the steepest adjacent drops are

Sorting the Drop vs previous level column by size (data only):

  1. Level 1 → 2: 14.8 percentage points (89.0% → 74.2%)
  2. Level 2 → 3: 14.3 pp (74.2% → 59.9%)
  3. Level 3 → 4: 12.2 pp (59.9% → 47.7%)

After level 4, each adjacent step loses fewer than 9 pp on this snapshot — clears become rare for everyone, but the largest single-step falloffs in the population curve cluster in early levels.

We are not attributing those drops to Blight, bosses, or gear — only reporting achievement statistics.

Sources and verification

Official = Steam store, news, screenshots and statistics · Developer = Playsect’s own replies · Player reports = reviews and discussions, treated as anecdotes.

Claim Source Type Date
Level 1–3 names, Blight 4 & 8, Dragon on L1 Official Steam store screenshots Official 2026-10-20
Levels 4–10 exist Clear Level 4 … Clear Level 10 in Steam achievement statistics Official 2026-10-20
Clear % and pp drops Steam global achievement statistics Official 2026-10-20
Level 4–10 display names / Blight values — — Not verified yet
Blight mechanics — — Not verified yet
Store Steam store page Official 2026-10-20

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